Toolchain 2.0

This article explains how to build a tool chain for iPhone OS 2.0.

Please note that this section is under development.

Mac OS X
fill this in. somebody did not get this memo :P

toolchain != apple sdk

Extraction of iPhone OS 2.0 SDK

 * Download the iPhone OS 2.0 SDK from Apple iPhone Dev Center.
 * Download and install HFSExplorer from catacombae software.
 * Start HFSExplorer and choose the menu File&rarr;Open UDIF Disk Image (.dmg)...
 * Select the iPhone 2.0 SDK disk image iphone_sdk_final.dmg and press Open
 * When the tool asks Which partition to read leave it at "Mac_OS_X" (Apple_HFS) and press OK
 * Go to Packages and select the package you want to extract, e.g. iPhoneSDKHeadersAndLibs.pkg for the iPhone OS 2.0 header files.
 * With right mouse button choose Extract data to extract an installation package.

Linux
Currently we can only describe how to get the headers from the iPhone OS 2.0 SDK.

Extraction of iPhone OS 2.0 Installation Packages (.pkg)
mount -t hfs -o loop /path/to/iphone_sdk_final.dmg /somepath/somedir
 * Extract iPhoneSDKHeadersAndLibs.pkg from iPhone OS 2.0 SDK:
 * Copy iPhoneSDKHeadersAndLibs.pkg from /somepath/somedir

xar -xf iPhoneSDKHeadersAndLibs.pkg Payload mv Payload Payload.gz gunzip Payload.gz cat Payload | cpio -i or cat Payload | cpio -i -d '*.h' to extract only all header files included in the package.
 * Use the eXtensible ARchiver xar to extract the file Payload file containing the actual header files:
 * Rename the Payload file since it is gzipped:
 * Uncompress the Payload.gz file:
 * Extract the contents of the resulting Payload file:

Framework Headers
This section assumes that cat Payload | cpio -i -d '*.h' got used in previous section.

If you want to move all Framework headers into an include directory continue as follows:

rm -rf Platforms/iPhoneOS.platform/Developer/Library
 * Remove the project XCode templates since they will not be required anymore:

mkdir include
 * Create your target include directory:

mv Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.0.sdk/*. rmdir -p Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.0.sdk/
 * Get just the System and usr directories from the iPhone Os 2.0 SDK and remove the empty Platforms directory hierarchy:

mv System/Library/Frameworks/*. rmdir -p System/Library/Frameworks/
 * Move the Framework headers to current directory and clean-up empty directory hierarchy:

mv AddressBook.framework/Headers include/AddressBook mv AddressBookUI.framework/Headers include/AddressBookUI mv AudioToolbox.framework/Headers include/AudioToolbox mv AudioUnit.framework/Headers include/AudioUnit mv CFNetwork.framework/Headers include/CFNetwork mv CoreAudio.framework/Headers include/CoreAudio mv CoreFoundation.framework/Headers include/CoreFoundation mv CoreGraphics.framework/Headers include/CoreGraphics mv CoreLocation.framework/Headers include/CoreLocation mv Foundation.framework/Headers include/Foundation mv MediaPlayer.framework/Headers include/MediaPlayer mv OpenAL.framework/Headers include/OpenAL mv OpenGLES.framework/Headers include/OpenGLES mv QuartzCore.framework/Headers include/QuartzCore mv Security.framework/Headers include/Security mv SystemConfiguration.framework/Headers include/SystemConfiguration mv UIKit.framework/Headers include/UIKit rmdir -p *.framework
 * Rename/move all Framework header directories into include directory and cleanup


 * The remaining directories are include with all Framework headers and usr with all system related headers.

rm Payload
 * You may still remove the Payload file since we don't need it anymore:


 * You are done.

iPhone/iPod Touch
There is a tool chain available after jailbreak from the Cydia installer. You just need to install the iPhone 2.0 Toolchain from Cydia to get a 1.1.x based development environment on your iPhone or iPod Touch. The maintainer of this package - BigBoss - has some comments on this Toolchain on his webpage Toolchain 2.0.

If you want to use the header files from iPhone OS 2.0, you can obtain them from the iPhone OS 2.0 SDK as described in section Framework Headers.