IOMobileFramebuffer is a kernel extension for managing the screen framebuffer. It is controlled by the userland framework IOMobileFramebuffer.framework.
Methods
Selector | Action | Input | Output |
---|---|---|---|
3 | getDefaultSurface | - | IOSurfaceID surfaceID |
4 | swapBegin | - | IOMobileFramebufferSwapID swapID |
5 | swapEnd | struct IOMobileFramebufferSwapArg | - |
6 | swapWait | IOMobileFramebufferSwapID swapID, uint32_t waitOptions, (iOS 4.2+ only) uint64_t timeout_millis | - |
7 | getId | - | IOSwapNotificationID framebufferID |
8 | getDisplaySize | - | struct IOMobileFramebufferDisplaySize |
9 | setVSyncNotifications | size_t functionAddress (if 0, notification is disabled), size_t userData | - |
12 | requestPowerChange | uint32_t value | - |
15 | setDebugFlags | uint32_t ???[2] | uint32_t ??? |
17 | setGammaTable | struct IOMobileFramebufferGammaTables | - |
18 | isMainDisplay | - | uint32_t result |
19 | setWhiteOnBlackMode | uint32_t value | - |
22 | setDisplayDevice | uint32_t value | - |
27 | getGammaTable | - | struct IOMobileFramebufferGammaTables |
33[note 1] | setVideoPowerSaving | uint32_t value | - |
50[note 2] | setBrightnessCorrection | uint32_t value | - |
Where:
// This can be the first argument to a layer swap notification.
// In that case, the other two arguments are interpreted as
// IOMobileFramebufferSwapID ''swapID'', uint32_t ''
// Swap notifications can be sent, for example, via -[EAGLContext sendNotification: forTransaction: onLayer:]
typedef uint32_t IOSwapNotificationID;
struct UInt32Rect {
uint32_t x, y, width, height;
};
struct UInt8Bgra {
uint8_t b, g, r, a;
};
// bits 0.. 3 - bit per layer
// bit 31 - bit for bg color
typedef uint32_t IOMobileFramebufferSwapFlags;
#if IOS_VERSION >= 7.0
const int NUM_LAYERS = 4;
#else
const int NUM_LAYERS = 3;
#endif
struct IOMobileFramebufferSwapArg {
#if IOS_VERSION >= 7.0
int64_t timeStamps[3];
#endif
#if IOS_VERSION >= 8.0
uint64_t imageSources[16]; // ?
uint32_t numImageSources; // 0..16
uint32_t ???; // padding?
#endif
IOMobileFramebufferSwapID swapID;
IOSurfaceID surfaceID[NUM_LAYERS];
UInt32Rect bounds[NUM_LAYERS]; // surface source bounds
#if IOS_VERSION >= 4.3
UInt32Rect uiSubRegion[NUM_LAYERS]; // ?
uint32_t edgeMode[NUM_LAYERS]; // ?
float32_t edgeCoverage[NUM_LAYERS]; // ?
#endif
UInt32Rect frames[NUM_LAYERS]; // framebuffer target frame
IOMobileFramebufferSwapFlags providedFlags; // which layers are provided for swap (in this structure)
IOMobileFramebufferSwapFlags readyFlags; // which layers are ready to be swapped
// (layers that aren't ready must be notified as ready later via layer swap notifications)
UInt8Bgra bgColor;
uint32_t gammaTable; // 0..2, index to gamma table to use
uint32_t rotation[NUM_LAYERS]; // 0 - none, 1 - 90 left, 2 - 180, 3 - 90 right
#if IOS_VERSION >= 4.3
uint32_t destEdgeAlpha; // ?
#endif
#if IOS_VERSION >= 7.0
uint32_t ???[2];
#endif
};
struct IOMobileFramebufferDisplaySize {
uint32_t width;
uint32_t height;
};
struct IOMobileFramebufferGammaTables {
struct GammaTable {
// Each value has 2 bitfields: [0..9] and [10..19]. Meanings unknown.
#if IOS_VERSION >= 7.0
uint32_t value[0x101];
#else
uint32_t value[0x100];
#endif
} gammaTable[3];
};
Sync Notification
The notification can be registered for a IOMobileFramebuffer connection by setting the mach port via IOConnectSetNotificationPort and then setting the function and userdata via method setVSyncNotifications.
The message is parsed by IODispatchCalloutFromCFMessage, and is most likely an IO Async Completion notification. The function and user data are in elements 1 & 2 of the OSAsyncReference64 array. This async completion notification most likely has the following data as arguments:
struct IOMobileFramebufferTimingData {
int64wtf frameNumber; // frame number
int64wtf frameTime; // frame time, mach absolute time
int64wtf frameDuration; // duration of last frame, mach absolute time
};
// where int64wtf is:
#if <is 32bit process>
typedef int64_t int64wtf;
#else
typedef struct {
int64_t low32; // low 32 bits of 64 bit value. (upper bits are wasted)
int64_t high32; // high 32 bits of 64 bit value. (upper bits are wasted)
} int64wtf;
#endif